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History: The MERKUR B

Learn more about the gaming machine that started it all: the MERKUR B

approx. 2 min.
History: The MERKUR B

Our first gaming machine

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The stuff that dreams are made of: on 9 December 1976, no one could have expected that the newly approved “MERKUR B” machine by the Physikalisch-Technische Bundesanstalt would lay the foundation for an international group.

And yet that is exactly what happened. Today, the MERKUR GROUP has around 15,000 employees all over the world – from Peru to Australia – and with its sun symbol is one of the best-known providers of gaming worldwide.

“The MERKUR B was still very much in need of development at the time, but the game itself was absolutely top-class and immediately gained acceptance over the competing machines, which was also clearly reflected in the takings,” said Paul Gauselmann, who had been developing the machine since 1971.

But what made the MERKUR B so special?

The machine featured three vertically spinning reels and six winning fields in a 3-2-1 arrangement. This layout created the visual impression of a “bag” with six paylines. In addition, the 100 series was very popular with players, as it allowed them to win 100 free games right from the very first spin. At the time, this was a revolutionary innovation.

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How did it come about?

“At the time (1971), I was Vice President of the ZOA (Federal Association of Operators) as well as Chairman of the DAV (German Amusement Machine Association NRW), and I had dared to criticise one of the major traditional manufacturers who had revived the amusement machine business in Germany after the war. As a result, I was subjected to a supply boycott by this manufacturer, the company Wulff from Berlin. For me, as an already very successful wholesaler, this was of course disastrous, because it meant I could no longer supply my customers with the hottest top product, the ‘Monarch’. So, I had no choice but to resolve the matter in a personal meeting with the manufacturer Günter Wulff. On the way back from Berlin, however, I swore to myself never again to have to make such a ‘Canossa Walk’, but instead to build my own machine. And that is exactly what I did,” said Paul Gauselmann.

Loved in the past, today in the museum

As everything must come to an end, so too did the era of the MERKUR B. But for the company, it was far from the end. On the contrary: many further developments in games and gaming machines followed over the years, and today the sun shines in many countries across Europe and the world. Whether it’s a game development studio in Australia or a casino in Serbia – the joy of gaming captivates people everywhere.

Double your luck? Just share it:

Experience the MERKUR B at the German Museum of Gaming Machines!

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